MouseWheel Jump


(wolfleader101) #1

is it possible to bind mousewheel up to jump like in csgo??


(Dagasawr) #2

i have in every game i play xD last time i check it is possible to just change it in key bindings


(yenku) #3

Just curious, are there any benefits ?
It would means to adjust my muscle memory but at the same time I hate to push the spacebar so hard :sweat_smile:
I do long jump with X + Spacebar.


(Dagasawr) #4

[quote=“flease;c-217174”]Just curious, are there any benefits ?
It would means to adjust my muscle memory but at the same time I hate to push the spacebar so hard :sweat_smile:
I do long jump with X + Spacebar.[/quote]

well in source games it has a advantage because it makes it easy to bhop(a movement bug in the engine) but i cant really tell if its a advantage in db because ive never tried with out i have SPACE and Mwheel bound to jump and i use a mixture.


(contemplativeJet) #5

it works, i uses it for long jumping, but sometimes because of the jump spamming you might actually do a double jump off the wall, which sometime kinda annoys me


(GatoCommodore) #6

wall jumping is better than bunny hopping.
its literally ninja move


(Mc1412013) #7

If Are u using logitech use there software its what i do

wall jumping is better than bunny hopping.
its literally ninja move[/quote]

Katana head shot kills are fun jumping off walls or off ledges. Though ledge kills are hard if u cant time them right so right mouse click kitana hits top of head. They never see or hear it comming


(GatoCommodore) #8

If Are u using logitech use there software its what i do

wall jumping is better than bunny hopping.
its literally ninja move[/quote]

Katana head shot kills are fun jumping off walls or off ledges. Though ledge kills are hard if u cant time them right so right mouse click kitana hits top of head. They never see or hear it comming[/quote]

also leaping charge is faster and more unpredictable.

also make enemies panics

also grants grain of salts per hit