<RANT>
I think most people would agree that being able to directly panzer the opposing spawn from long distance (even from the other sides starting spawn) … though some people insist on designing their spawn points that way.
So then, why do people design spawn points that can be mortared directly from the other side’s spawn point? There is nothing that puts a damper on a map (IMO) quicker than never making it out of the spawn because there is only one exit which conveniently faces the opposing spawn. It takes all of a 3rd grade math level to time your mortar shots to coincide with the opening of the spawn door so that all those fresh respawns catch your mortar round coming right thru the door.
Think people, think. It’s not that hard
</RANT>