i would like it if they had spray patterns like in csgo, it really raises the skill cap of the game and I’d love to see this game have big competitive tournaments; although I think if they made the recoil higher most guns would need more/less headshot damage to compensate.
more recoil
Imo, cs’s way to deal with spread and recoil is very unlogical. If you fire a good burst, your aim stays pretty much at the same place while your bullets are doing a pretty much learnable pattern. I mean, your aim should move in the direction, not the trajectory of the bullets. It’s like cs’s guns are getting bent when you shoot them.
while i can see the appeal of burst control like in CSGO it really only fits a game where players are almost stationary when firing. Trying to HS a walljumping proxy while having to control a scripted spray pattern sounds absolutely godawful. This game is just too fast for players to have to control elaborate spray.
I like playing as fragger because he can take alot of damage. Some people who I kill ask why won’t I die.
No thread is worthless, and pretty much over 75% of the the threads are opinions. I agree there should be more recoil on certain weapons.