More moving/transporting elements of the map.


(Glottis-3D) #1

I realy would like to see much much more area-covering elements in maps.
like open elevators, moving trains or platforms.
mb even some analogs of jump-pads or even teleporters!

why?

  1. this can enlarge {ur penis} map’s scale AND not make it “run for 5 minutes without seeing opponent”
  2. can help make a map more vertical.
  3. more meta-play involved = good.

we only have 1 elevator on underground - it is closed, unexposed, and doesnt count.
and we have 1 non-interactive crane on battersee.

and we dont have transport. so maps cannot be realy large without huge “boring parts”


(BomBaKlaK) #2

I don’t think this kind of idea fits with DB especially teleporters


(Glottis-3D) #3

i am thinking more about open elevators and moving platforms.


(prophett) #4

Catching a train to the front lines on waterloo could be a neat idea (track switch hack/plant could disable it if you are defending).


(Mustang) #5

Wouldn’t complain about this at all.