More flexible ability key binds?


(Glot) #1

I want to bind my ammo pack and med packs to one key.
I want my deployables to be on one key

let players decide where to bind them - same key or different ones.
or to toggle one key though you abilities - whatever.

imho, the best solution is to make merc specific binds. Because RHino and Nader have their Primary weapons as abilities.


(bistreOrchid) #2

100% agree. No idea why ammo pack and med packs would be in different ability slots, these things are so similar that it should be obvious the player would want to use the same key to deploy each one.

I want merc specific binds