[QUOTE=.FROST.;347025]Since Brink is a very stylized game it wouldn’t make sense to add weather and a day and night cycle.
My opinion is that SD wanted to give everything(Characters, Maps) a certain look and mood wich shouldn’t be changed by the player or some dynamic randomness. They wanted to convey a certain mood with every map. Weather and day and night cycles would simply destroy the core intention they have with this game.
Explanation:
Shipyard and CC should show all the rustyness of the guest pelgos. Thats best done with the kind of lighting they used. Sec Tower should look like a dark, massive fortress it wouldn’t make sense to play it at bright daylight. And it allready looks rainy enough for me, I don’t need particles, especially on this frame abusing map. Refuel could be in daylight but again, it wouldn’t make much sense. I mean its the end of the story so far. It should end when the day ends. Another contra point is that you would need dynamic, weather and daytime dependent intro and outro videos.
Indoor maps like Aquarium, Resort, and Terminal wouldn’t benefit much from dynamic weather and daytimes anyways. And they are allready dark enough at daytime(yeah, Resort isn’t at daytime, I know). And Reactor also looks best with the lighting it has. The yellow ground and the white walls and vehicles are a welcome relief from the dark indoor maps and the rusty guest pelgo maps. And aside from that its partly an indoor map too.[/QUOTE]
Funny to see this comming from you since you defended female characters to the death… This would be 1000x more doable and makes more sense in the overall scheme of things… Dont see why adding an alt version of the level would ruin the original versions seen in the campaign…
Also you act as if the sun is the only light source in the game, all places on the Ark have lighting and is already there for the most part, just make it dark/darker and lets see all these lights and how every thing looks from another point of view. And on the other side of it many “indoor” maps have plenty of hints that its daytime like the sun comming through the water in aquarium, it would have a totally diff feel if it was dark and more lit up inside from artificial light over sunlight. And many of those ‘indoor’ maps have plenty of sun from windows and sky lights/open roofs so seeing them with the artificial lights and dark skys would give it a whole nother look…
I really think giving the current levels (including the known future DLC) a make over for diff weathers and time of day could really bring new life to whats already there. Not to mention we have no clue of future DLC after this first so if they did happen to not be planning any “all new” maps then this could be a very viable way to expand the game and keep it cost effective.
Oh and about Sec Tow, the dark def fits it well especially considering the mission and story, but wouldnt you want to see more of how it looks to those that have to pass through everyday, its a place thousands from the Ark pass through daily, I want to see it from their view as well. There wasnt always a war going on. I mean come on I want to see everything I can on the Ark and if I cant see it all would atleast love to see everything thats there from a diff perspective. Not really the dynamic changing weather/time of day, but just remakes of the current levels to show another side of them. They dont call things that are very different “night and day” for no reason…