models shaders


(=ds=bart) #1

hi every one .
i have a problem with my models .
i think it has something to to with my shaders .
bud im not sure so .
from the land off beer
http://uk.f2.pg.photos.yahoo.com/ph/bart_mijnendonckx/detail?.dir=/d65c&.dnm=e48d.jpg

:clap: :clap:
one day il geth it right hehe. :drink:
thx in advance


(WolfWings) #2

The shader for the โ€˜leafโ€™ texture is missing, so itโ€™s not enabling any use of the alpha channel on the texture.


(ydnar) #3

It might be a borked MD3 or a misnamed shader using \ slashes instead of /. Run the MD3 through MD3Fix and fix the shader to have it work properly.

y


(=ds=bart) #4

thx i will look in to it .
wath a damn greath forum here .
best ever seen . :clap: :clap:

from the land off beer :drink: :drink:
waths a md3 fix


(obsidian) #5

MD3Fix is a program created by ydnar, used to fix commonly occuring problems (bad normals and shader name errors) with certain MD3 exporting programs such as Popโ€™nโ€™Fresh. To fix your MD3โ€™s just drag the MD3 file onto the MD3Fix program icon.

Download MD3Fix here:
http://shaderlab.com/q3map2/md3fix/md3fix_0.2.zip

Edit: also read this thread.

BTW ydnar, MD3Fix link is missing from the main index page at shaderlab.


(=ds=bart) #6

i most thank full .
for that info .best forum ever woohoo .