Hm, I’m havin some sort of wierd problem here… I’ve got some models in my map like lamps en stuff like that, they do apear in GTK but not in ET. The compilers I use are :
-(signle) BSP -meta
- (single test) -light -fast
I’ve also tried some of the more “advanced” compilers like:
- (test) BSP -meta, -vis,-light-fast -filter and the last compiler in GTK 1.4.0
but that gives an error:
**ERROR
MAX_MAP_VISIBILITY exeeded
(tis one is copied from the console in gtk)
the key for my moddels are for example
models/mapobjects/furniture/chat_armchair.md3
can any one help me out?
-meta -vis -light, those are compile options or switches (or at least that’s what I call them…maybe stages?). The compiler itself is the Q3map2.exe program which is run to compile the map. When you begin to compile, look at the top of that window that pops up. What version of Q3map2 are you using? I may not be able to solve the problem, but others may need to know that info in order to help you. Also, have you thoroughly searched the Q3map2 forum here? I’m sure there are loads of posts about models disappearing. I know this because I searched for that last week. 