This question is mainly directed at Sock, but I’ll take any help I can.
:banghead:
I’m trying to make a view maps for ET, and I’m pretty happy with how Radient works. Actually Radiant is MUCH more user friendly than the UT Editor I first learned.
Here’s my question: I have been doing Max professionally for 6 years now. I noticed in another post that Sock said he created the Goldrush base model in Max and then rebuilt/cleaned it up in Radient. I would really enjoying knowing how you did this. I’ve seen the exporter/importer links, etc. But most seem to be for objects within a map, not the map itself.
I think I could do much better job starting in Max and finishing in Radient.
Can you help me out here Sock? :drink:
I’m not talking like FULL tutorial here, unless you got one. 
