I’ve beeing reading comments about q3map2 being able to export maps as LWO, OBJ and ASE. I’d like to give a quick use to this feature. I spent a lot of time searching at the forums, and found comments on the topic, but I didn’t find they way it has to be done. Could anyone tell me in a few words what cmds do I have to use, or shaders have to write? I just need a starting point, I’ll be able to figure out the rest.
Thnx in advance.
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