+ ETFRAG CHANGELOG +
- Gunstar*
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beta.
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- Bug fixes (http://games.chruker.dk/enemy_territory/modding_project_bugfix.php)
- Setup mod (modname & stuff)
- Fixed team_max[weap] cvar's
- TODO: Rifle nades
- Changed blood sprites
- Changed some text fonts (with code)
- Added g_weapons (bitflag)
- 1 | pickup any weapon
MAYBE: - 2 | XXX unlock weapons by skill
- Added "2 cg_AltHUD 's" while 0 is default
- but there not done...
- Added cg_AltHudFlags for small tweaks of the hud
- 1 | add team flag icon before names in teamchat
- 2 | move the popups to the top-left of the screen
- 4 | remove the delay between popups
- 8 | FIXME: Graphic Obituaries in popups
MAYBE: - 16 | change the loc of time, reinforcement time, etc
- Added cg_HudBackgroundColor and cg_HudBorderColor (vec_3) ("0-1 0-1 0-1")
- Added cg_HudAlpha (0-1)
- Added g_hitSounds and cg_hitSounds (1/0)
- Added g_killingSprees and cg_drawKillingSprees (1/0)
- TODO(SEMI-DONE): nice message on the hud for all players announcing the killingsree/deathspree
- Added "dropweapon" client cmd, for dropping current (primary) weapon
- Added new centerprint msg (for You Fragged ..., and FIGHT!)
- Changed name bits in some functions, so it can draw 36 char name, and not only 32
- Bodies sink slower
- Added g_debugHitboxes, so we can see our hitboxes
- Changed the Hitboxes
- Added g_antiWarp from zinx (1/0)
- Added cg_fireteamAlpha (0-1)
- Added cg_muzzleFlash (0/1)
- Added autoexec_<team>
valid are axis, allies or spectator (lowercase). executed when you join one of them.
- Added autoexec_<class>
valid are soldier, medic, engineer, fieldops, covertops (lowercase). executed when you change class (or join a team).
- Added autoexec_<mapname>
Executed when the map switches to <mapname>. autoexec_default.cfg is always executed after the autoexec_<mapname>.cfg file.
- You can shoot grenades and rockets now
- You can shoot airstike canisters, and it wont strike if you do
- Slightly slower rockets (1/5 slower)
- Changed limbo menu
FIXME: not done
- Added private messages (/pm or /m)
- Added XPSave
- FIXME: g_XPSave flags
- g_XPSave (bitfag) TODO...
- g_XPSaveFile file to save the xpsave data to ("xpsave.cfg")
- g_XPSaveMaxAge default in days (you can add m/d/w/o) ("-1")
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TODO:
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g_realHead
Balance Weapons (weaponstuff.diff)
Some kind of admin system (NOT SHRUBBOT!)
callvote: putspec and poll
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Credits
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+ Chruker - Project Bugfix (http://games.chruker.dk/enemy_territory/modding_project_bugfix.php)
+ ETpub - Source code