Mod Ideas for SDK Release


(Gazz) #1

While waiting on the SDK to be released I’ve been thinking on a few level ideas and alterations that should be easy to setup by the general fanbase including:

  • Team Deathmatch
  • Trick maps (EG Mazes only navigatable with Light body type)
  • Maps designed to ‘continue’ on from the end of other official maps (EG Container City 2)
  • Engineer defense (single player vs waves of bots)
  • Capture the Flag
  • Dual maps (1vs1)

Kill count must already be logged so some of these will just mean removing checkpoints and displaying kill counts.

What kind of mods would you guys like to work on?


(crazyfoolish) #2

I think a symmetrical map where both teams have one objective but can complete secondary objectives to give themselves an advantage would be cool in brink.