[QUOTE=Miki;192259]I think we are on the right path here, but it still doesn’t work.
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Any other suggestions or any errors here? in my ETDED console, there are no errors…[/QUOTE]
could try just removing all the ammo i guess like some of the tj mod scripts. would probably need to disable ammo / weapon pickups too. this quick test seemed to work:
function et_ClientSpawn(clientNum, revived)
et.gentity_set(clientNum, "ps.ammoclip", 3, 0) -- mp40
et.gentity_set(clientNum, "ps.ammo", 3, 0)
et.gentity_set(clientNum, "ps.ammoclip", 8, 0) -- thompson
et.gentity_set(clientNum, "ps.ammo", 8, 0)
return 0
end
not really ideal i don’t think, but it might be the only way with lua.