Missions Timeline


(DB Genome editor) #1

So with the Dockyard update SD has made some changes to the narrative of the maps to create some continuity and introduce a timeline:

Map Narrative

The world of Dirty Bomb is an interconnected series of events. No Jackal mission is executed in isolation, and there is scheming that goes deeper than simple tech heists.

Some changes have been added to the game to make these connections more apparent - See what you can find!

Through the loading screens and map objectives, we can now tell that there are two sets of missions which are supposed to occur in the following order:

A1- Underground : Terminal loading screen states “jkl have sabotaged underground hub
A2- Terminal : Trainyard loading screen states “moving detonators to secondary location after attack on terminal
A3- Trainyard : Final objective is to secure the detonators
A4- Chapel : Detonators are to be delivered to PCO building

B1- Bridge : Final objective is to secure the override cores
B2- Dome : Override cores used to breach the CDA defenses, airship escapes if mission successful
B3- Dockyard : Recover holodrive from downed airship

So far I’ve seen no evidence of one set leading into the other, so I can’t tell yet if these are successive series of missions or if they might be meant to occur in parallel. However the Bridge loading screen does mention the Containment Shield as being newly operational, so it’s safe to assume that the various Execution missions would show up in the timeline at the same time or after Bridge.

So has anyone picked up any indication that Bridge is the cannon succession of Chapel? Do you think it’s meant to be a single timeline or there are two threads going on in parallel? The latter option would certainly give SD more possibilities to introduce new maps / missions in the storyline as prequels or sequels of either thread (or perhaps even in-between existing missions).


(TheStrangerous) #2

I suppose Execution maps are “side stories” or “filler”?


(BlackboltLW) #3

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

Must be, it looks like Jackal’s desperate attempt to dismantle the containment shield

“Destroy it one by one until it goes down”


(GatoCommodore) #4

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

must be non canon


(TheStrangerous) #5

@GatoCommodore said:

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

must be non canon

Yep, an “official fanfiction”, pandering to CS:GO players.

2 Pylons, 1 C4…


(DB Genome editor) #6

@BlackboltLW said:

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

Must be, it looks like Jackal’s desperate attempt to dismantle the containment shield

“Destroy it one by one until it goes down”

@BlackboltLW said:

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

Must be, it looks like Jackal’s desperate attempt to dismantle the containment shield

“Destroy it one by one until it goes down”

Well in the first few seconds of audio in the Dockyard release video it’s pretty clear that the whoever controls Jackal is not happy with the way that is going. Which is an interesting change from the narrative of the other missions where the cannon storyline implies that Jackal succeeds in all of them.


(AlbinMatt) #7

@Djiesse said:

@BlackboltLW said:

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

Must be, it looks like Jackal’s desperate attempt to dismantle the containment shield

“Destroy it one by one until it goes down”

@BlackboltLW said:

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

Must be, it looks like Jackal’s desperate attempt to dismantle the containment shield

“Destroy it one by one until it goes down”

Well in the first few seconds of audio in the Dockyard release video it’s pretty clear that the whoever controls Jackal is not happy with the way that is going. Which is an interesting change from the narrative of the other missions where the cannon storyline implies that Jackal succeeds in all of them.

The two"storylines" you presented were rather convincing. The only awkward bit is Underground. Why do they need to flood the subway? And why blow up the “medbay”

Also, whenever SD does get around to finishing all their maps, I really hope we get a sort of “Operations” or “Campaign” for this game, covering all the related maps.Kind of like a “Marathon Ranked”.

Maybe we could even have maps where the CDA pushes Jackal back.


(BlackboltLW) #8

@AlbinMatt said:
The two"storylines" you presented were rather convincing. The only awkward bit is Underground. Why do they need to flood the subway? And why blow up the “medbay”

Also, whenever SD does get around to finishing all their maps, I really hope we get a sort of “Operations” or “Campaign” for this game, covering all the related maps.Kind of like a “Marathon Ranked”.

Maybe we could even have maps where the CDA pushes Jackal back.

They’re busting CDA’s underground supply transport via London Tube, after that, they’re disrupting their regular transport route by destroying their asset in Victoria Station (Terminal)


(Dawnlazy) #9

Everyone drowned in Underground and now they’re in purgatory replaying the same events over and over.


(DB Genome editor) #10

@AlbinMatt said:

@Djiesse said:

@BlackboltLW said:

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

Must be, it looks like Jackal’s desperate attempt to dismantle the containment shield

“Destroy it one by one until it goes down”

@BlackboltLW said:

@TheStrangerous said:
I suppose Execution maps are “side stories” or “filler”?

Must be, it looks like Jackal’s desperate attempt to dismantle the containment shield

“Destroy it one by one until it goes down”

Well in the first few seconds of audio in the Dockyard release video it’s pretty clear that the whoever controls Jackal is not happy with the way that is going. Which is an interesting change from the narrative of the other missions where the cannon storyline implies that Jackal succeeds in all of them.

The two"storylines" you presented were rather convincing. The only awkward bit is Underground. Why do they need to flood the subway? And why blow up the “medbay”

@BlackboltLW provided the most likely reason for flooding the subway, but I have to agree that the purpose of blowing up the “medbay” is unclear. Before the new narrative we used to be told to blow up the extractor fan controls to clear up the gas from the lower levels. That suggested that the CDA was actually pumping gas IN the subway rather than out, probably to prevent any unwanted access to the lower level (clearly they have something to hide there and all the body bags lying around might have something to do with it… :wink: ). But now, what is the point of blowing up a "medbay2, and how does that clear up the gas from the lower levels? For me that narrative should not have been changed, the old one made more sense.