heres a list of 3 shaders ive been using, the last 2 are working correctly in game, and in the GTK texture browser. The first 1 is viewable in GTK, but not in game, its driving me bonkers!!! :banghead:
textures/axedup/barbwire_new_1
{
qer_editorimage textures/an_objects/an_barbed.tga
surfaceparm alphashadow
cull none
{
map textures/an_objects/an_barbed.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}textures/axedup/barbwire_new_2
{
qer_editorimage textures/an_objects/an_barbed2.tga
surfaceparm alphashadow
cull none
{
map textures/an_objects/an_barbed2.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}textures/axedup/barbwire_new_3
{
qer_editorimage textures/an_objects/an_barbed_wire.tga
surfaceparm alphashadow
cull none
{
map textures/an_objects/an_barbed_wire.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}}
Any ideas?
Thx in advance…
Axedup