Hi,
I’ve seen this posted several times on the forums and not really answered, and it’s something i have yet to fix so …
When I Import the Command Post as a game_model , it imports the model shape but is covered with shader not found. Now as I am missing several of the shaders/textures when they are listed in GTK, is it possible/highly likely that my shaders list or something is out of date ?
(example: I select Battery, and i get 32 shaders, but many like fog_water, terrain_0 are listed as shader image missing)
My understanding is that to get the system set up correctly you,
- Install ET
- Install GTK , which brings some extra files into the ET directories
- Unpack the pak0.PK3 into the ET directory ?
I had to do step 3 as I wasnt even getting the radios and stuff listed as available models.
For the command post I have the keys:
model : models/mapobjects/radios_sd/compostaxisclosed.md3
skin : models/mapobjects/radios_sd/compostaxisclosed.skin
although, i think it picks up the skin automatically if it’s not defined ?
also within compostaxisclosed.skin it defines
axis_sign,models/mapobjects/radios_sd/axis_sign
crate,models/mapobjects/radios_sd/crate1
which, looking in the specified directory, crate1 doesnt exist ? although crate does …
Something is obviously installed wrong, but what ???


