misc_model shows up all with black all over it, why?


(Storm) #1

i’m using models/mapobjects/blitz_sd/blitzbody3.md3 and it’s shows up in game as a truck with only some of it’s texture there.
the rest shows up black
why?

how do i get it to use the .tga file or just look right!?

also i have a probelm with max_visibilty keeping me from compiling vis,
how do i use vis blockers when i don’t have any doors to put them in, just open landscape?
thanks for any help you can give, my map is almost done!


(Chis) #2

I had the same problem…


(sock) #3

Check the following thread: http://www.splashdamage.com/forums/viewtopic.php?t=2503

Sock
:moo: z0r