Good evening,
I have an objective which combines a func_destructible with a misc_gamemodel inside (visible on map load, the option is ticked, and set invisible upon the death event of the func_destructible) and a script_mover, this one also with a misc_gamemodel (also visible on map load, supposed to move).
All of this stuff is working in my mapping installation: stuff displayed, destruction, moving, etc…
Now, after putting everything into a package, neither of the misc_model’s are displayed, only the func_destructible and the script_mover. There’s just a RGB 3D marker there, as if models couldn’t be found. Nothing in the console about anything missing.
In the editor, the origins of these misc_gamemodel’s are inside the 2 other entities, but since they’re entities, it’s not the usual “origin inside a structural brush” issue, and as I said, it’s all working in my mapping folder…
These models are just a rock and a tree, the ones you can see in Fuel Dump.
Any idea as to why it doesn’t work outside of my mapping install?
Thank you in advance,
Regards,
Mateos

