do I just need to find the right texture or do I need to do a script or something?
Mirrors?
nUllSkillZ
(nUllSkillZ)
#2
Unfortunately I’ve got only a link to a german tutorial:
http://www.haradirki.de/tutor/indextut9.htm
There you can download a file.
http://www.haradirki.de/tutor/files/mirror.zip
This should contain also s sample map-file.
EB1
(EB)
#3
no sample file.
place the shader into the scripts folder and add the shaders name to the shasderlist.txt.
use the texture/shader in map and place a misc_portal_surface within 64 block units of the mirror surface. Note** multiple surfaces being mirrored near each other may cause problems in rendering.
nUllSkillZ
(nUllSkillZ)
#4
Here are the sample maps (tutor15.map is the one with the mirror):
http://www.haradirki.de/tutor-files/rtcwmap.zip
SCDS_reyalP
(SCDS_reyalP)
#6
also note that mirrors being rendered or not depends on the r_fastsky cvar