I don’t know if this was introduced in the latest patch or I simply didn’t notice it before, but the top and bottom edges of the mini-map are aliasing badly:

I’ve tried different resolutions and FOV (the latter to see if the “curvature” of the HUD changed, but it doesn’t), the result is pretty much the same for all of them. And it’s clearly specific to the mini-map as the edge of the text box underneath is parallel and is rendered properly.