mineble grass prob


(=ds=bart) #1

when i use my grass texture in radiant .
i can plant mines .
bud when i use the same texture .
in easygen i cant plant any mines why is this .
here is my script

textures/mien/terrain_0
{
	q3map_baseshader textures/mien/terrain_base
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/test_2/grass.jpg
		tcMod scale 0.102 0.102
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
}

textures/mien/terrain_base
{
	q3map_lightmapaxis z
	q3map_lightmapmergable
	q3map_lightmapsize 1024 1024
	q3map_tcGen ivector ( 1249 0 0 ) ( 0 1249 0 )
}

and this is the script from the texture i use is this causing a conflict are something

textures/test_2/grass
{ 
    surfaceparm grasssteps 
    surfaceparm landmine 

    qer_editorImage textures/test_2/grass.jpg 
    { 
        map textures/test_2/grass.jpg 
    } 
} 

any one please .
i have tryd everthing bud nothing .
sorry for the poor englisch hehe :clap: :clap:


(LaggingTom) #2
surfaceparm landmines

(thore) #3

easygen will create a shader when exporting your terrain to .map file.
make sure you’ve checked this option in the export dialog together with
‘template’ set to ‘wolfet’. the shader can be found in your easygen directory
and will be named yourmapname.shader.
copy this shader into your wolfet/scripts directory, you will also find a
shaderlist.txt file in there - open it with some tool like notepad and add
‘yourmapname.shader’ at the bottom. this will tell radiant to use your
shader when compiling the map.

if you compile your map now, radiant should recognize the shader
and you should be able to plant mines on your easygen terrain…

hf


(=ds=bart) #4

so its just the s that i forgot .
in the word landmine sould be landmines .
the last reply thx to i know that .
bud i dith that already and still nothing now im off to give the s thing a try.

:clap: :clap:
BEST FORUM EVER


(=ds=bart) #5

wath i dith .
created a map file called terrain_0 and putt in another map called mien there i putt the grass .
that seems to do it thx allot for your help .
:clap: :clap: :drink: