These are a collection of mercs that would fill a role reverse to what their equivalent would have, in this case Sparks, Nader, Rhino and Phoenix.
Linkz is named after the visible trail between her/his and his allies when his ability is used on them, with his name being a nod to Sparks and Sawbonez and the possible noise his special ability would produce.
His/Her Health would be somewhere between Sparks/Aura and Pheonix, while their default weapon would be a low damage, low accuracy, high rate of fire, high hammo capacity shotgun but would gain access to the Ahnuld-12 as a complete counterpart to his/her default gun and the SMG-9.
He/She Carries Defibs, but their unique item would be the B107IC, The “Biotic” would have 5 shots and a high recharge speed similar to Nader’s grenade launcher, with each shot from this would be a cocktail of a serum causing tissue regeneration, increased clotting, and powerful pain-killers. Plot wise. Gameplay wise, the gun would instantly heal for what would be a direct hit from a small healthpack dropped by Sparks.
Gren is a light health assault with a grenade launcher, in this case a completely different model to Nader’s, these rounds would instead explode at closer ranges but pack lower damage, by aiming down sights one could get the correct distance of what they’re currently looking at and could scroll their mouse wheel up or down to get the right feel to air burst grenades where enemies might be, when Gren falls they release can activate Collateral Damage, which would release 5-6 bomblets outwards for 30 damage each, at a large range rather than Nader who drops a high damage grenade where she sits.
Her/His Health would be somewhere between Nader and Fragger, and instead of SMG’s would utilize shotguns, His/Her default maybe being a high risk/high reward double barrel shotgun.
Mammoth would be a high health Merc, filling a long range heavy weapons support rather than close range like Rhino, rather than carrying a Minigun this merc would carry the Portable Auto Cannon or PAC for short, the Pac hits for a massive damage but at a slower rate of fire than Rhino’s minigun.
As Primary weapons stand out, I have no ideas but maybe Smg’s instead of Shotguns like Rhino, fast rate of fire ones.
Eshmun would carry either small or large health packs similar to Sawbonez or Sparks and would have similar health to Sawbonez and Phoenix, instead of reviving with defibrlilators they would toss revival grenades which would revive teammates for full health, the cooldown on these grenades would increase by 3 seconds for every teammate revived in their previous blast.
Possible thoughts on weapons, Shotguns?
