First ability is literally just a reskin of redeyes spotting ability without any of its advantages. So whats the point?
Read all off it. It creates a laser pointer that shows where the marked player is aiming so you can dodge bullets simply by dodging the laser. The spotting is a secondary effect.
Second ability is quite useless. It either works like thunders concussion grenade prenerf or is totally useless.
It is a second ability so it must be weaker than the concussion grenade. It has a different purpose, when you see someone preparing an explosive you can make them miss(and sometimes hit themselves) by making them flinch.
Believe me , you cant dodge bullets unless you are running away from fights. And in that situation you dont want to waste a second by looking at one enemy. The benefits for your team from this ability arent even worth picking this merc over redeye.
Second ability continues being useless. Extremely low duration, you need to know the enemy is preparing to use explosives and then manage to hit him with both the grenade and bullets. This literally would only work against newb fraggers. Javelin kills you before you even hit her with the grenade. Nader will have dealt enough damage to kill you with 3-4 shots even at medium distances. Decent fragger players will just cancel the cooking and shoot you.
The whole concept is just a weaker concuss nade. And you can counter it even easier , just move into cover and shoot when the enemy closes in. You dont even need to turn away from the grenade, you simply tank it, hit a few shots and then do some walljumping until the effect has worn off.