[quote=“derpypenguinz19;83068”][quote=“gg2ez;83053”][quote=“Samniss_Arandeen;83049”][quote=“gg2ez;83003”][quote=“derpypenguinz19;82991”][quote=“gg2ez;82611”][quote=“GottaBeGreg;82605”]The knockback would make Phantom redundant for melee. The damage radius would have to be playtested endlessly, the ammo would have to be regenerating at just the right rate to have enough but not too much, he would have to have just enough, but not too much speed to swap between cartridges, the RoF could not be too high on the battery cartridges as to not make Sparks redundant etc.
He sounds like a fun character, dont get me wrong, but he sounds as though he would just be too effective. The point of a team based game is that you need a different person for each scenario. There is no one size fits all merc and they will always have to sacrifice some part of their combat effectiveness in order to balance themselves against everyone else. This character would have to sacrifice so much else in order to get rid of all that combat effectiveness.
Sometimes the most simple of formulas turn out the most horrible of all equations. [/quote]
Nice try but the explosion radius is barely larger than the width of a Proxy and is easily jumped over, not to mention that the Phantom player must be pretty terrible to not understand that they could easily switch to their primary. Knockback is just like your average MG knockback. Whilst Sparks can rez her team at full health, Node can barely rez them on 40HP and can’t give health after rez. Think of him as more of a “Jack of all trades” and “Master of none”.
Finally, your not-so logical closing line: A formula is used to solve the equation. If that equation was really that difficult, you’re probably matching it with the wrong formula.
Thank you for your feedback though. Your expertise is appreciated. [/quote]
Are you saying that Node cannot heal? For a medic, that is an inexcusable flaw.[/quote]
But Node ain’t a medic. He’s just an assault that can revive teammates and hold out until a real medic comes. Emphasis on Multiclass.[/quote]
Every Assault can revive teammates, just press the Use key on them.[/quote]
But not every assault can revive teammates in 1 second, from 50 m away
[/quote]
Who will then die instantly afterwards due to having only 40 health. If his mSMG is roughly on par with the Crotzini, then what’s the point of playing Node when you could play a dedicated combat medic (not medical assault) like Phoenix or Sawbonez?[/quote]
Because Sawbonez can’t shoot explosive bullets. I will edit the thread and add that shooting your teammates will start their regen cycle.