First time doing this so any suggestions or constructive criticism,please feel free to comment
Merc Name: Valkyrie
Sex: Female
A field engineer specializing in new innovative technology for foot soldiers when suddenly laid off for being “costly” and “kinda crazy”. Now she’s proving she knew what she was doing and wasnt too costly. Mainly crazy but costly just flows better.
“You’re not fit”
HP: 110
Run speed: Around skyhammer speed, slightly slower
Primary weapon: MPs or possibly SMGs
Secondary weapon: Pistols (Duh)
Melee: Knives and cricket bat
Ability 1: (any unreal tournament 3 fans know what I’m talking about) the Impact Hammer - Valkyrie equips an Impact hammer with 5 shots that can damage in close range and knock back enemies in close to medium range. Each shot has a 15 second recharge delay.(similar to Nader how after like 5 seconds she gets a new nade). Valkyrie knocked back slightly after each shot
Ability 2: Double jump - carrying an experimental boostpack on her back allows her to double jump, although each jump drastically raises the temperature of the pack, inflicting burn damage if not allowed to cool between uses
The backpack would look similar to the pack on the back of an exo suit from COD AW minus all the rest of the exo suit
Ability 3(passive) - Engineer
I think I covered it all, not bad for the first eh?