Merc Tier List


(DeadPixel) #1

My opinion on the current meta for merc strengths in competitive (casual to I guess).
S- Sawbonez
A- Fragger, Vassili, Bushwhacker, Nader
B- (Aimee), Phoenix, Arty, Thunder, Redeye, (Stoker)
C- Sparks, Fletcher, Kira
D- Aura, Proxy
E- Skyhammer, Phantom, Rhino

Sawbonez- He is top tier, and by far the best merc in the game he is a must have on any team at the moment.

Fragger- He has high health and high damage, and his nade is one of the best abilities in the game. On top of that he has access to great primary weapons.

Vassili- The top sniper in the game, his heart beat sensor is another one of the strongest abilities by giving himself and his team sight on the enemies. As well as having the MOA this is currently the best sniper in the game and if you have someone who can snipe decently then he will be essential to the team.

Bushwhacker- The best engineer in the game. Some argue that fletch is a better choice, but Bushwhacker is overall a better merc. His turret is great for defensive plays as well as having the Kek available as his primary.
(I am not a fan of shotguns so this one is kind of up to you)
Nader- Her ability allows for great area control and can lock people down or clear an objective will relative ease. Her martyrdom is an added bonus and can clear an objective if the enemies decide not to gib you. Not to mention she has the crotzni in her arsenal.

Aimee- could be tier A but at the moment people don’t use here Snitch at an optimal level. If used correctly and in tandem with a good team could create total destruction. Due to the fact that enemies will not regen health for 7sec or until healed on top of the fact they are taking 25% more bullet dmg.

Phoenix- To me he is one of the most balanced characters in the game, he has a decent burst heal as well as his personal revive, but more often than not he will be gibbed before he can use it. He has access to great primaries and a decent level of survivability, but he ultimately falls short of Sawbonez

Arty- One of my personal favorites to play but not a top tier character in the current meta. While he is not high on the list he is in my opinion the best merc with the ability to easily destroy an EV plus his ability can also be used for area control. With access to the Br-16 he can be a very strong merc in the hands of the right player.
Thunder- He could go up or down on the list (most people would probably say he belongs in C or D tier) but if you look at what his ability can do, he has the potential to cause an enemy team wipe during a team fight or push if used correctly.

Redeye- Falls in the same boat as Aimee in my opinion, but her ability is more useful in my opinion. Also, he has to worst primaries of the 3 snipers thus his placement in the current tier list.

Stoker- His ability is great for area control but due to its heftier cooldown time it is weaker than a Nade or Grenade Launcher. He is a fun character and could see him being played, but as he is now there are better mercs to pick.

Sparks- Her ability is great if used efficiently; pair that with her Companion Agent loadout and someone who is decent with hitting headshots and she will become an extremely deadly combatant. Also, being able to revive from a distance can be extremely helpful to the team, but her low health pool makes her very easy to kill for someone with decent aim. (personally one of the most fun characters in the game in the game, so it is sad to see her this low on the list, but like I have said this is my opinion and at the hands of a pro she could probably be a higher tier merc).

Fletcher- Again there are people who would argue he is a better engi than Bushwhack but in my opinion he relies too heavily on his abilities to confirm kills or do anything for the most part. On top of that his weapon pool is not amazing and he is mediocre for team comps.

Kira- Another character who could be higher on the list but her health is on the low end which means she is less likely to survive in a team fight. Her ability is good and can destroy a team if you are not paying attention but competitive teams will be doing just that.

Aura- in my opinion the weakest healer in the game (but I can see many people disagree with me on this one) her heal station is great… but it can be destroyed and it limits her from being an aggressive healer. Also her low health pool doesn’t help. (in casual though she is pretty damn fun).

Proxy- Easily the weakest engineer in competitive in my opinion her mines are easy to detect if you are listening. She has a lower health pool than the other engineers. Unless you have a really good proxy player she is the worst of the engineers.

Skyhammer, Phantom, Rhino- The weakest mercs in the game at the moment you will usually only see people playing them if they are new players or on free rotation. Phantom is better than skyhammer and Rhino in my opinion but is still one of the weakest characters in the game especially when it comes to team play (note: his newer ability to disable deployables is very useful which could bring him up one tier, but I still think he belongs where he is at).


(doxjq) #2

Is this supposed to be a discussion thread where you want other peoples opinions or was it supposed to be a statement? Because I honestly disagree a lot with what you’ve said here, but I don’t have the time right now to explain why or what I personally think.

Nice post though.


(GatoCommodore) #3

[quote=“DeadPixel;32910”]My opinion on the current meta for merc strengths in competitive (casual to I guess).
S- Sawbonez
A- Fragger, Vassili, Bushwhacker, Nader
B- (Aimee), Phoenix, Arty, Thunder, Redeye, (Stoker)
C- Sparks, Fletcher, Kira
D- Aura, Proxy
E- Skyhammer, Phantom, Rhino

Skyhammer, Phantom, Rhino- The weakest mercs in the game at the moment you will usually only see people playing them if they are new players or on free rotation. Phantom is better than skyhammer and Rhino in my opinion but is still one of the weakest characters in the game especially when it comes to team play (note: his newer ability to disable deployables is very useful which could bring him up one tier, but I still think he belongs where he is at).
[/quote]

skyhammer is weak? you doin drugs m8?

skyhammer can kill an entire spawn better than fragger, kill ev the fastest, you can throw the grenade indoor to give enemies maximum salt that they died to free merc, gets best weapons in the game ( Timik, M4, BR-16 for precision)

i mean do you even play skybro man?


(DeadPixel) #4

[quote=“Dox;209127”]Is this supposed to be a discussion thread where you want other peoples opinions or was it supposed to be a statement? Because I honestly disagree a lot with what you’ve said here, but I don’t have the time right now to explain why or what I personally think.

Nice post though. [/quote]

Of course it is a discussion, like I said this is my opinion. I do not claim to know who is the best, but this is just my list based on what I have played and seen.


(DeadPixel) #5

[quote=“sweetColumn;209129”][quote=“DeadPixel;32910”]My opinion on the current meta for merc strengths in competitive (casual to I guess).
S- Sawbonez
A- Fragger, Vassili, Bushwhacker, Nader
B- (Aimee), Phoenix, Arty, Thunder, Redeye, (Stoker)
C- Sparks, Fletcher, Kira
D- Aura, Proxy
E- Skyhammer, Phantom, Rhino

Skyhammer, Phantom, Rhino- The weakest mercs in the game at the moment you will usually only see people playing them if they are new players or on free rotation. Phantom is better than skyhammer and Rhino in my opinion but is still one of the weakest characters in the game especially when it comes to team play (note: his newer ability to disable deployables is very useful which could bring him up one tier, but I still think he belongs where he is at).
[/quote]

skyhammer is weak? you doin drugs m8?

skyhammer can kill an entire spawn better than fragger, kill ev the fastest, you can throw the grenade indoor to give enemies maximum salt that they died to free merc, gets best weapons in the game ( Timik, M4, BR-16 for precision)

i mean do you even play skybro man?[/quote]

Except his cool down is far too long to have consistency in a competitive setting, his airstrike goes on a 90 second cool down where as for instance Arty has a 20 second cooldown. Furthermore, Fragger also gets the M4, BR-16 and the K-121 which does more dmg than the Timik.


(GatoCommodore) #6

[quote=“DeadPixel;209133”][quote=“sweetColumn;209129”][quote=“DeadPixel;32910”]My opinion on the current meta for merc strengths in competitive (casual to I guess).
S- Sawbonez
A- Fragger, Vassili, Bushwhacker, Nader
B- (Aimee), Phoenix, Arty, Thunder, Redeye, (Stoker)
C- Sparks, Fletcher, Kira
D- Aura, Proxy
E- Skyhammer, Phantom, Rhino

Skyhammer, Phantom, Rhino- The weakest mercs in the game at the moment you will usually only see people playing them if they are new players or on free rotation. Phantom is better than skyhammer and Rhino in my opinion but is still one of the weakest characters in the game especially when it comes to team play (note: his newer ability to disable deployables is very useful which could bring him up one tier, but I still think he belongs where he is at).
[/quote]

skyhammer is weak? you doin drugs m8?

skyhammer can kill an entire spawn better than fragger, kill ev the fastest, you can throw the grenade indoor to give enemies maximum salt that they died to free merc, gets best weapons in the game ( Timik, M4, BR-16 for precision)

i mean do you even play skybro man?[/quote]

Except his cool down is far too long to have consistency in a competitive setting, his airstrike goes on a 90 second cool down where as for instance Arty has a 20 second cooldown. Furthermore, Fragger also gets the M4, BR-16 and the K-121 which does more dmg than the Timik.[/quote]

if you throw skyhammer grenade under a shade, the cooldown is only 17 sec.

i remember reading in the old thread that skyhammer is better at killing ev more than 3 times while arty needs 3-4 time to call the ability and ended up doing longer time than skyhammer after 2-3 ev.

Arty dont have Automatic weapon and cant really do good consistently in a close range fire fight against automatics. Since the Burst rifle are nerfed, its not as spammy as it used to and more effective at long range

While fragger have K-121, he dont have the ability to get unlimited ammo and his grenade cant one hit kill an entire team or even an EV in one throw.

i remember that there is this veteran that throw marker out of bound and still get kills pretty easily.


(MilkyBear) #7

As a Bushwacker main. I gotta disagree with you. Back then, sure, but after SD nerfed his turret numerous times, he is just ok now, not great for comp play.


(BananaSlug) #8

yes, and fletcher became an assault with repair kit

and the current meta is from what i noticed something like:

Fragger as main dps in every game
fire supports as second dps or nader, thunder (if not banned), red eye, vassili (not too often), sometimes even rhino on defense
flercher as engie, bushwacker if fletcher is banned
on defense: aura and phoenix or sawmonez
on attack: sawbonez and phoenix or aura

but the picks also depends on stuff like map, access to ammo, prefrences


(Eox) #9

Skyhammer is one of the most used mercs in competition if I remember correctly. And Aura is still a fairly common pick on defense. Especially if Sparks is banned.

Flecher is the main engineer pick as of today, and I am fairly sure that Redeye is much more used than Vassili as well.


(Sorotia) #10

I definitely disagree about the snipers…a decent sniper is going to get some kills but it takes a great sniper make a real noticeable difference on the battlefield…and there aren’t a whole lot of those playing DB.

Just because Skyhammer is a starter doesn’t mean he is bottom tier…he is good, has some good weapons for newbs and skilled people alike, and a good airstrike can be a game changer.


(hawkeyeguy99) #11

Phoenix is by far the best attacking medic imo. His ability to heal teammates whether or not they pick up items is beyond useful and his decent health and fast speed make him quick and hard to take down. Best medic in the game in my humble opinion.


(LifeupOmega) #12

[quote=“DeadPixel;32910”]My opinion on the current meta for merc strengths in competitive (casual to I guess).
S- Sawbonez
A- Fragger, Vassili, Bushwhacker, Nader
B- (Aimee), Phoenix, Arty, Thunder, Redeye, (Stoker)
C- Sparks, Fletcher, Kira
D- Aura, Proxy
E- Skyhammer, Phantom, Rhino[/quote]

More like

Top Tier: Sawbonez, Fragger, Thunder, Nader, Skyhammer, Sparks, Fletcher
Good But Niche Tier: Aura (defence only top tier), Phoenix (?, still not used over Saw/Sparks), Arty, Bushwhacker, Stoker (indoor Skyhammer), Redeye, Vas, Kira
Low Tier: Rhino, Aimee
Back To Pubs Tier: Phantom, Proxy

We see a lot more variance than we used to when it was Fragger, 2 Sawbonez, Bush, Skyhammer at least.


(Eox) #13

[quote=“LifeupOmega;209260”][quote=“DeadPixel;32910”]My opinion on the current meta for merc strengths in competitive (casual to I guess).
S- Sawbonez
A- Fragger, Vassili, Bushwhacker, Nader
B- (Aimee), Phoenix, Arty, Thunder, Redeye, (Stoker)
C- Sparks, Fletcher, Kira
D- Aura, Proxy
E- Skyhammer, Phantom, Rhino[/quote]

More like

Top Tier: Sawbonez, Fragger, Thunder, Nader, Skyhammer, Sparks, Fletcher
Good But Niche Tier: Aura (defence only top tier), Phoenix (?, still not used over Saw/Sparks), Arty, Bushwhacker, Stoker (indoor Skyhammer), Redeye, Vas
Low Tier: Rhino
Back To Pubs Tier: Phantom, Proxy

We see a lot more variance than we used to when it was Fragger, 2 Sawbonez, Bush, Skyhammer at least.[/quote]

Thaaaaaat’s… Pretty okay actually. Maybe Nader should be moved below : you won’t pull her out every game unlike Sawbonez and Thunder/Fragger. She’s a bit more map dependant.

I’d probably make a Tier especially for Fletcher between Top and Good, because seriously there’s some times where I’d really prefer to pull out a KEK-10 rather than a Blishlok. Even if it means no stickies.


(Xenithos) #14

I have this feeling that you’re more rating them for how good you use them, because if that’s truly the case then maybe you should have phrased your post better, OP.

Otherwise, some things need to be said:
[spoiler]
If We’re going to talk about competitive, and top of competitive periodo, then Your A list needs Phoenix. Like, do you even Phoenix bro? Sawbonez is great, don’t get me wrong. But I have beaten every Sawbonez on my own team in pugs, and I’m not even a great Phoenix. I’m only an attentive one.

… Also, what does S tier stand for? Only Sawbonez? Because people frequently end up bringing Fragger, Sawbonez ( over Phoenix :disappointed: ) and Stoker as ammo support until the recent changes to his molotov. So something that gets picked as a frequent on BOTH teams EVERY PUG should be an S tier in my opinion. And also? Any Arty main will probably bring Arty over Stoker, and Arty can be used very competitively. Arties can kill the EV every 49 seconds. Skyhammers take 90 seconds for cooldown. So if the enemy happens to constantly be healing that EV, Two Arties with good communication are always better than Two Skyhammers time-wise. It only takes 3 arty strikes to kill an EV unless you’re a bad Arty. (My point is that you have Arty in the wrong category OP, and Skyhammer does not belong in the NoobE category at all.) Also, Phantom has some utility in competitive play, but mainly only great communicating teams will use him to counter Bushwhackers and Auras. (See Leb from D.92 here in case you’re wondering.) Also, Redeye is the best Recon, you need to move that appropriately…

Also, since ranked/competitive usually REQUIRES two medics, one as a pocket to the Fragger, (Who admittedly Sawbonez does better than Phoenix HERE, but ONLY here imo) the other one besides Sawbonez 9 times out of 10 is Sparks or an Aura… Which means Sparks and Aura should be at least in A rank for your chart. Also, Nader seems to only ever be picked if the map is Underground or Bridge. So if you’re going by the current competitive scene, she’d need to be moved down… I like Nader more than Fragger personally, but that’s just because I’m bad at Fragger now.

In competitive play, Kira would go down another letter… Because she’s never used… like, I haven’t ever seen a Kira used in any of the games I’ve played.[/spoiler]

Honestly, this chart varies too widely depending on whether you go by merc strengths or merc use rates, or player skill. I just recommend not making a chart in the future.


(ImSploosh) #15

Skyhammer is one of the best mercs in the game. His airstrike can wipe teams completely, especially on Chapel. If it doesn’t kill, it will scatter a good defense. Considering it can also be used in doors as a grenade to generally kill one person or at least destroy a health station, it’s really effective. Added onto that, the ammo is really underestimated. That is on par with giving health in my opinion. I can’t tell you how many games I’ve lost because my team’s Skyhammers didn’t drop ammo. Ammo is crucial for a good defense especially. Being able to drop it while on the move is a good bonus compared to Kira/Stoker’s ammo station.

Now I consider Fragger just a boring low-tier merc despite all the hype around him. He’s okay in some situations. His nade can be effective if used properly, but generally only when people are inside or clustered. Most of the time, if it’s cooked right, you might be able to get one kill out of it. That’s just my least favorite merc anyways. I prefer Thunder/Stoker for thrown explosive-like items.

Redeye’s abilities are incredible whether used together or separately. All 3 of his primaries are very viable. I prefer the Dreiss for completely annihilating teams, but the Grandeur with decent aim just wrecks any low-health mercs especially. His spotting ability is the best in the game in my opinion. With the recent nerf, it did get a little worse for consistent spotting, but is still just so useful. Vassili’s is great and all, but the motion sensor is easily destroyed if it doesn’t land in the right spot.


(Amerika) #16

[quote=“LifeupOmega;209260”][quote=“DeadPixel;32910”]My opinion on the current meta for merc strengths in competitive (casual to I guess).
S- Sawbonez
A- Fragger, Vassili, Bushwhacker, Nader
B- (Aimee), Phoenix, Arty, Thunder, Redeye, (Stoker)
C- Sparks, Fletcher, Kira
D- Aura, Proxy
E- Skyhammer, Phantom, Rhino[/quote]

More like

Top Tier: Sawbonez, Fragger, Thunder, Nader, Skyhammer, Sparks, Fletcher
Good But Niche Tier: Aura (defence only top tier), Phoenix (?, still not used over Saw/Sparks), Arty, Bushwhacker, Stoker (indoor Skyhammer), Redeye, Vas
Low Tier: Rhino
Back To Pubs Tier: Phantom, Proxy

We see a lot more variance than we used to when it was Fragger, 2 Sawbonez, Bush, Skyhammer at least.[/quote]

I 100% agree with this list. I wouldn’t change a thing.


(LifeupOmega) #17

I just realised I forgot Aimee which shows how much she’s played, just can’t compete with Vas or Redeye :frowning:


(Herr_Hanz) #18

people only play aimee because waifu.

EDIT: im such a vassili main that i typed vassili instead of aimee @JJMAJR


(watsyurdeal) #19

There is only Red Eye and Aimee, nothing else matters.


(Your worst knifemare.) #20

You also forgot Kira, master of lights.