HP 140
Speed 390
Ability: Dual wield - once the ability is activated, a player gets to hold two identical primary weapon for a limited time, but cannot dual wield secondary or melee and if the player switch to secondary or melee when dual-wielding, the ability cools down until it is available once more. The extra primary weapon in the merc’s left hand should have the same ammo count as the original primary weapon in right hand. The player cannot aim down sight while using this ability. In order to fire two guns simultaneously, the player has to use both left and right clicks.
Physical description/character model: a man with muscular build wearing a tank top with tactical vest and carrying a military backpack to have an extra primary weapon ready for his ability. His ethnicity can be anything (maybe Indian/Western Asian?) but I want him to be British. His hair is dyed red to make him stand out.
Background description: A former actor who was known for starring in numerous B-movies and pulling off stunts in action sequences, Tanker used to love his job as a fictional antihero. But when the film industry died after dirty bomb attack, Tanker has to make his paycheck by doing what he knows best – shooting lots of guns. This time for real.
Quote - “My gun lasts longer than yours! Well… two guns”/“Tank you for trying”/“Remind me to buy hearing protection after this”
(cooldown 15 sec)
Primary weapons: M4A1, BR 16, and Dreiss - dual wielding each of these weapons is likely to have different TTK due to the guns having varying dps and fire modes.
Secondary weapons: heavy hitting pistols and revolvers like DE. 50, Simeon, and Smijüh & Whetsman
Melee: Beckhill combat knife, stiletto knife, and cricket bat
*This is my first idea for a merc so any constructive criticism and suggestion would be helpful. Feel free to leave your thoughts.