Name: Syringe
Health: 100
Speed: 430
Class: Medic
Abilities:
Syringe Darts
Defibrillators
Little Med packs
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Syringe Saberdarts: Syringe will be able to fire syringe saberdarts from his left wrist. These sabersarts will heal 50hp to a friendly merc. If these darts are shot at a enemy merc, they will do 50 damage over a time of 2 seconds. This damage over time can be stopped if the player is healed by a med pack or a healing pulse. Only one dart can be shot at a time. After a dart has been shot it will take 1 second to refill another dart. THIS IS NOT COOLDOWN. THIS IS RELOADING ANOTHER DART. The cooldown of a single dart is 20 seconds. Syringe will be allowed to have a maximum of 3 sabedarts at a time.
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Like most healers, Syringe has defibs. These paddles can revive team mates. The longer the paddles are charged, the more health the downed merc will receive.
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Little Med Packs: Like Sparks, Syringe will be able to carry little med packs.
Backstory:
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