[Merc Suggestion] : STRIKER


(PINGU_1) #1

Merc Name : Striker

Class - FireSupport(I think it should be assault or maybe that’s just me. Let me know what you guys think.)

HP - 120

Speed - 400

Gender - Female

Nationality - Indian

Profile-
Striker is an Ex-DRDO(Defence Research and developent organization) Scientist. During her research she secretly design and developed a deadly vest which had nano-missile launcher on it. She was close to having it perfect but an accident injuring many occured due to hers vest. Because of that she lost her job. She decided to test her vest herself and the dirty bomb incident gave her the chance to do so. She moved to london and her nano-missiles are doing a great job.

Striker’s nano-missiles are perfect for damging group of enemies indoors or outdoors or clearing defenses from a long range given a clear path for her missiles. She will provide fire support with her assault rifles and will never let you run out of ammo even when the nano-missiles are reloading which may take a while.


Ability#1
Nano-Missiles
The image is in the spoiler below
[spoiler]https://farm7.staticflickr.com/6159/6134833296_b3d2b17b37_b.jpg[/spoiler]
Looks something like this but with only 3 missiles.
Total Missiles - 6(3 on each shoulder)
Damage - 60 + 10(if direct hit) per missile
Cooldown - 21s per 3missile. (Which means that the cooldown begins once you use all missiles from one side of shoulder. And it will have 2 cooldown meters one for each shoulder)
Speed of Missile - Fast Enough bcz they are missiles :wink:

Basically the Merc wears a armour kind of thing which has retractable missile launcher on each shoulder. The missile launcher on one shoulder will fire one missile at a time with 1 sec delay. After all the missile are fired from one shoulder it will retract and a 20s cooldown will begin for that but you can still use the other. You have to press E to tap into the missile launch mode and it will extend the launcher on the shoulders. You cannot shoot with your primary weapon in that mode but you can use your secondary weapon in that mode which will be selected automatically when on that mode. You have to press Q to fire your missiles which will follow straight trajectory and hit exactly where you were aiming when you pressed Q(ofcourse if there is no obstacle in the way). You can press E again to tap out of that mode and primary weapon will be selected automatically. Speed of Merc when in that mode would be 320-350.

Ability#2
Ammo Pack like Skyhammer but only 3 of them. With F.

Weapons -

Primary -
#1- Heckler & Koch G36 with red dot scope
The images are in the spoiler below
[spoiler]http://www.heckler-koch.com/uploads/tx_z7productshk/G36A11_re.png
https://s3.amazonaws.com/mgm-content/sites/armslist/uploads/posts/2013/03/05/1196892_01_red_dot_scope_scope_for_a_hk_g_640.jpg[/spoiler]
Rate of fire- 500 RPM,Range - 30,Damage - 15(body),30(head), Reload - 2.1s and 30 rounds per magazine.
#2 - M4A1
#3 - Timik-47

Secondary-
#1 - Caulden
#2 - M9
#3 - Selbstadt .40

Melee-
#1 - Beckhill Combat Knife
#2 - Kukri
#3 - Stilnotto Stiletto

Notes
The Numbers are there for just a reference. Let me know what you guys think I am open to any suggestion/improvement. Let me know of missing stats. And I am not going through all of the merc to find out if I have repeated the idea if so I am sorry but I don’t intend to copy but I ensure you that all of the stuff here was thought by me(Except the pictures).
The Merc Can look something like the below pictures:
[spoiler]https://s-media-cache-ak0.pinimg.com/736x/29/55/6c/29556c37631ac80b8cdee1ca6393178e.jpg
or this
https://s-media-cache-ak0.pinimg.com/736x/0b/85/11/0b8511e475d5ccfa31fe055011f20cf0.jpg
or this
http://img00.deviantart.net/5a33/i/2014/069/0/1/tactical_wasp_swat_team_by_plainben-d79nxfk.jpg
[/spoiler]

Made with @derpypenguinz19 's Mercenary Suggestion Form


(Naonna) #2

While I don’t hate the idea of missles, the things which scare me about this character design is the risk of spamming those missles, as they’re likely to have far more range than fletcher’s sticky bombs. This character also takes a bit after nader, which isn’t a terrible thing: just that it encroaches slightly on her goal.

Keeping with the increased range, this character would likely be very powerful at damaging the EV and Generators at extreme ranges - something we’ve not seen before outside of the fire support mercs. (That IS the purpose of them, after all.)

It would need testing. I’m not entirely opposed to this idea, given that there was a launcher character proposed early in development.