(PLZ READ THE WHOLE POST BEFORE REPLYING)
MERC NAME - FIREFLY
Class- Fire Support
Quote
Making more things go boom before 9 AM than most people do all day.
HP- 110
Speed- 410
Nationality - (Any suggestions…?)
Profile-
Coming shortly.
Abilities
#1-Fireflies
Cooldown - 40s
Duration - 25s
Range - Thrice as much as the radius of healing pulse of Phoenix in the shape of sphere
The shape of deployable is described below:
[spoiler]It looks like a cylinder which will extend a little bit when deployed from where all the fireflies will be deployed.
You can see what I am talking about in this video at 25 seconds:
https://youtube.com/watch?v=BdRDqQKRfT8
Only difference In game would be either it acts like a sticky bomb and sticks to surface and then release the fireflies or it can act like a drone and hover in the air while releasing fireflies.(Personally I like the former one more).[/spoiler]
The Damage and Working of fireflies is explained below:
[spoiler]So It will work like fireflies which can track enemy’s in the range of that deployable. When the cylinder thing is deployed first it will deploy 4 explosive fireflies(Even if there is no enemy in range. They will just move around randomly). Each with 10 HP and damage done after it is on a player will be 50. The Speed of fireflies will be 480 and it’s size will be quarter the size of sticky bomb. The fireflies will stick to players and will be detonated with a detonator(Only the fireflies which are attached to enemy’s body will explode.) FIREFLY(Merc) will be able to see his fireflies just like any other deployable. As soon as any one of the fireflies is shot or detonated the cylinder will regenerate another firefly and deploy another firefly within 4s(one firefly at a time). After 25s the total duration of deployable it will disappear and there after a 40s cooldown. Thus restricting you to deploy one cylinder thing at a time.[/spoiler]
#2-Ammo Packs
Small ammo packs -1 mag per pack.
Weapons
------------------------------------------------------------------------------------------------Primary
-Stark AR
-SAR-21
Rate of fire -610 RPM. Max Range - 39m. Damage(body)-21 and (head)-42. Reload time 2.3s. 30 rounds per magazine.
-IWI TAVORhttps://www.iwi.us/iwi/media/Gun-Pages/Tavor/TSB18.jpg
Rate of Fire-800 RPM. Max Range - 34m. Damage(body)-19 and (head)-38. Reload time 2.2s. 30 round per magazine.
(I am ok with anything in the primary weapons as long as they fulfill the needs of a Fire Support Merc. I just mentioned those two guns because I thought they looked cool and would do good in the game. They all fall in the Bullpup rifle category.)
Secondary
1.M9
2.Selbstadt .40
3.Caulden
Melee
-Stilnotto Stiletto
-Beckhill Combat Knife
-Cricket Bat]
Notes
The numbers are there just for the reference so if you think it’s overpowered or underpowered I am open to any suggestion or thoughts. Also let me know if I left something unclear or if anything is missing in my stats. This is my first post here so I apologise for any editing mistakes.Thank you for reading.
This is how I want the Merc to look bcz it looks really good.
[spoiler]http://s12.postimg.org/6cavn307x/GI_Joe_Retaliation_ASC_Firefly_02b.jpg[/spoiler]
The Merc itself is similar to the character in the movie GI JOE in which the real character looks more like:
[spoiler]https://s-media-cache-ak0.pinimg.com/236x/5c/27/eb/5c27ebfdfa6a0ef7c4e4a9edbb62d024.jpg[/spoiler]
Made with @derpypenguinz19 's Mercenary Suggestion Form