@LifeupOmega said:
Please don’t ruin a good card with DT. I’d honestly play this merc a ton just for this loadout but with Unshake/Tough instead of DT.
If you only knew how DT improves gun play, you would know that those three augments are OP if Fragger had them in his K121 loadout set. Currently, only Nader and Skyhammer has the Drilled and Double Time combo it’s a clue for you to explore. Some know the value of being able to not getting penalised by slow movement while on the sprint and reloading a weapon at the same time.
M47 Rifleman
Primary: M4
Secondary: Smjuth & Whetsman
Melee: Beckhill Combat Knife
Augment 1: Drilled
Augment 2: Extra Ammo
Augment 3: Potent Packs
CR6 Operative
Primary: Crotzni
Secondary: Selbstadt .40
Melee: Cricket Bat
Augment 1: Untrackable
Augment 2: Unshakeable
Augment 3: Chopper
G81 Sniper
Primary: Grandeur SR
Secondary: M9
Melee: Kukri
Augment 1: Flying Pig
Augment 2: Springy
Augment 3: Quick Slash