Name: Raccoon (or Leech)
Gender: M
Class: Assault technically but more a mix (explained below)
HP: 80
Speed: 410, something like that
Primary: Shotguns probably (because the kills at close range are vital to his ability) Could also use others I guess but they don’t fit as well
Secondary: M9, DE .50
Melee: Beckhill, Stiletto
Backstory:
(I’m not very good at these so if it doesn’t make sense it can change)
Orphaned at a young age Raccoon lived on the streets of [Nationality Devs wish to present - appearance would go accordingly]. At 14 he joined his first gang and got the nickname raccoon for all the scavenging he did while on the streets. A young man when the dirty bomb incident occurred and now high ranking in his gang, Raccoon set out to London to steal military grade equipment from mercenaries in order to sell them on the black market for his gang. However, the only way to get his hands on these is to become a merc and join them in battle! (weak I know but there is enough to buff it up later and it does go with his ability well).
Now for the good part:
Abilities:
Primary: Scavenge
For 3 seconds after a merc has died Raccoon can go up to their body and steal their primary ability. Raccoon gets it with its current quantity and cool down, filling his Q slot. Once used the slot is filled so Primary Scavenge cannot be reused so no cool down.
Secondary: Scavenge
Same as above but only secondary abilities, filling E slot and again no reuse so no cool down.
For both Raccoon has to spend 1.5 seconds on the body to collect or 2.5 seconds combined if they are from the same body.
Tactic: Situation dependent you can get quite a useful mix of abilities.
Execution: Even after your medic or support oe engineer has died, Raccoon can give your team a second wind.
Objective/SW : Offence/Defence: Raccoon can get what is needed for at the moment without a respawn. Medic to keep the team alive to protect caryables, check. Artillery to destroy EV, check. Certain deplyables for a trap, check. As long as his team-mates have his back, he has got theirs!
Fightback: Raccoon has a low HP and has to spend time on the body so he is quite a vulnerable target. Get him early because late in the game (or his spawn) he can be quite a threat with his acquired abilities!
Why not OP: Most people are going to say that he could get a lethal combination but his weak points mean this is hard to do. In order to stay alive and actually use the abilities he can only get those easily available.
Anyways, tell me what you guys think about my first merc suggestion and if there are any tweaks that should be made!