Medic
So, I’ll start with what’s probably an awful idea for a medic, but here goes. High HP, high speed, but only a handgun and knife as a weapon, so they can go into the middle of a fight and defib.
Engineer
Moving on to something less…crap, is what I think would make an interesting, although maybe pointless, addition. An ex-fireman with maybe a shotgun and smg, comparable to Fletcher. A fire-axe would make a logical melee. The ability would be a fire hose that fires high pressure water that does negligible/do damage, but pushed players back to help guard a door, but need to recharge often. Also, can put out flames.
Fire Support - Cracker
Alright, an Idea that I think is actually good, mostly. He wears a pyrosuit that provides resistance to flames, such as his own and Stroker’s, whether complete immunity or just resistance (or none, but for looks). The reason for this? he has a flamethrower as a primary ability. Can fire for five seconds before needing to cool down, and has only a small range, but is highly effective in that range.
Hp about 120
Speed about 410
Weapons would be similar to other fire support. Secondary ability of an ammo station
Recon - Dove
Sky Dover was a tester for a new type of recreational drone. Whoever was the best pilot when the drone hit the shelves would get the prototype for free. Sky practiced constantly, but still couldn’t beat one of her competitors. However, he died in the dirty bomb incident, ans she became the winner.
I suppose this could be an engineer instead, but recon just seems better.
Dove has mostly closer quarters weapons, similar to Phantom. The reason she is recon is because she can throw a drone that can fly above the battlefield and detect players anywhere. It can be used to dive-bomb enemies, but that adds an extra 30 second to the 30 second cool down. However, in order to control the drone she must stand still, so will either need to stay back or be supported by teammates.
HP 90
Speed 430
Assault - Akimbo
Archy Akimbo is a fast assault character with low health, making him a glass canon.
His primary weapon is two smg’s duel wielded (such as the FMG9’s we all loved in MGS3) with a secondary as a shotgun.
HP 90
Speed 430
His two abilities are a dash, with ‘Q’ dashing to the left, ‘E’ to the right. However, if he goes down he puts up a last stand, so he can still shoot while down (although this could be too OP).
Edit
Alternatively, and probably better, make the akimbo the ability, starting with four clips, recharging 1 per 10 seconds, with a shotgun primary and handgun secondary. Also, higher Hp to about 130, and lower speed