That would make no sense having stuff like “earn medic xp” but I would like better missions
It’s stupid that there is no difference between Waterboy and operation Sparks.
It should be stuff like:
Heal a total of x health with Aura’s health station
Revive a total of x players using the REVIVR
Score x scoped headshot kills (Vassili)
Kill/kill assist x concussed enemies (Thunder)
Kill/kill assist x debuffed enemies (Aimee)
And so on, it will make each character having their own unique mission and the mission will actually force you to play that merc.
The current system is pretty bad because you are just forced to have a merc in your squad, you don’t even have to play them and it’s exactly the same as any normal mission that requires that type of xp.
Take medic missions and Waterboy missions, tell me what’s the difference between the 2? In medic missions I only have 2 merc slots available (3rd is taken by the medic) and in Waterboy I can choose any 3 mercs I want. I don’t even have to play Sawbonez (or whatever medic there is) to complete the mission, which kinda sucks and makes it boring
I’m not saying Waterboy, Objective Monkey and Hunter Killer should be removed, just replace the merc specific ones
TL;DR: Give each merc their own mission which can be only completed using those mercs