(No artsy stuff because I can’t draw at all)
Nationality: Canadian
Gender: Female
Backstory/background
Mirage was a very smart student growing up. She attended the University of Toronto on a psychology major, while also focusing on optical studies as a minor.
For her thesis, Mirage discovered a chemical that causes lifelike hallucinations when inhaled. She also found ways to pick what people would hallucinate. This discovery could be used for lots of good in the world, but her peers thought of it as nothing but evil, thus expelling her from classes.
Mirage kept her knowledge of these two fields, but was without a job, and was starved for money. Seeing the situation in London, she thought of bringing a new element to the battlefield. The element of illusions.
Ability 1
Decoy (Hallucination?) Grenade
Mirage throws a grenade that releases a nearly-clear chemical into the air. As enemies breathe it in, they experience terrifying hallucinations such as:
-Angry charging Rhino (The minigun guy, not the animal)
-Pissed off Phantom
-Really annoyed Fletcher
-Kira’s laser rolling around
Deals no damage, but psychs the enemy into running away. Shooting the hallucination will cause it to fade away. Hallucinations will deal no damage, but serve as a decoy, allowing Mirage to make a fast escape, or dash to the objective while enemies are distracted.
2 Charges that recharge over 20 seconds each
Ability 2
Dazing Mine
Plants a landmine, that when detonated, will invert the enemy’s controls. Enemies effected by this will have inverted controls for 4 seconds.
Ideal for rushing an occupied room, confusing enemies and allowing your team to get the upper hand.
1 Charge every 15 seconds
Weapons
Primary:
Dreiss AR, Streyr AR, or BR-16
Secondary:
Tolen MP, MP 400, or Selbstadt .40
Melee:
Any
Stats
Health -100
Sprint - 465
Just a lil idea I had recently. Feel free to comment your opinions and whatnot. If you are talented with drawing, feel free to doodle a little something.