Merc Ideas (New)


(NGxAlpha) #1

Mosquito

Class- Recon / Assault
HP- 125
Speed- 415

Profile
Background of the merc “Mosquito”:

Mosquito was once a honorable scientist in the US-Army until he got obsessed with
insects, especially mosquitos. This caused him to get feared and dreaded until he
finally withdrew from his job and colleagues so he could focus on his drones
research. In the end he created a deadly poison he inflicted weapons with and
which he started to test on humans which finally caused him to flee to London
where he got into contact with the mercs. He felt accepted pretty fast because
he saw in the other mercs the same as he felt for himself all the time :
An Outlaw.

EMP Aura
Cooldown- Like the Phoenix Heal
Duration- Used like Phoenix’s Heal the EMP Aura disables deployables arround Mosquito,
the longer he loads it the more range and durration but also more cooldown it has. It can disable Proximinity Mines, Turrets, Healtstaitons, and also Ammostations to cut off fire support

Moth
Cooldown-45s-1m(depends on how long you use it)
Duration- Take control over a little flying Drone (like 20s) equipped with a small gun to spot Enemies and disable Deployables, or try to distract Enemy Snipers. Cooldown starts when drone is destroyed/not used anymore. (You have to stand safe to use this, he is using a little Computer to fly the drone.)

Poisoned Bullets
Cooldown- appears every 2nd Bullet
Duration- Each Bullet you hit does 2% from the Enemy’s max Health as a D.o.T to the Enemy.
Removes instantly when the hitten Merc get’s Healed by anything.

Weapons-

Primary-
Hochfir,KEK-10,Empire-9

Secondary-
Caulden, DE .50,

B93R:(Burst Fire Pistol)(New!)
Speed Modifier: 90%
Time to Aim: 110 ms
Damage to Body: 12
Damage to Head: 24
Projectiles per Shot: 3
Bullet Delay: 0.075s
Rate of Fire: 900
Reload Time: 1,5s
Mag Capacity: 21(7bursts)
Effective Range: 12m
Recoil between the Bursts: Strong

Melee-
Kukri, Beckhill, Stillnotto

Notes
Outer Apperence of the merc “Mosquito” :

Mosquito wears a tatty and ruined Safari suit, as teammate in a dark, nearly black
green with a lighter green design which should look a bit like plants and insects.
As an enemy it is a lighter green with the same design in black.
So far for the colours. He also wears a typical safari hat in a dark grey
with a pretty light green Biohazard Symbol on it. This hat would be a lighter
grey with the same sign. As a result of the hat he pulled up to his eyes and an
additional gas-mask in a simpel design which covers only nose and mouth and has
only one filter, only his eyes are seen. He got a steeltank with a little window on
his right hip that is filled with a thick green luquid which resembles the poison
he uses for his passive skill.
On the other side is a the drone hangig on his
hip which he pulls off for his skill “Moth”. He got a little computer on his right
arm he controlles his drones with. Next to that computer there is a button he presses
while using his EMP-Aura and a battery-like display that shows the charge of his Aura.
The same symbol his hat features is also on his right shoulder, just as Stoker has
his little Spaceinvader.

Other Notes:

Due to his gasmask his voice sounds like he really talks through a gasmask. his
eyes should be dark-green or even reddened like thunders.


(GatoCommodore) #2

wrong place imo

but then…

drone

@Naonna is coming


(NGxAlpha) #3

Well, some ppl say here (http://forums.dirtybomb.com/discussion/comment/225851#Comment_225851) where the right place is, no one will see it. So I posted it in here


(Mr-Penguin) #4

…put it in the dedicated suggestions section of the forums, not Mercenary Discussion next time.

@Eox @Amerika_KC Can we get a move?


(Eox) #5

Moving to mercenary and skin suggestions.


(NGxAlpha) #6

Well, thank you. Was my fault ^^


(Naonna) #7

Phantom already has an aoe emp. If they de-couple it from the invisibility, they’d have a grade-A merc.


(Naonna) #8

Also, percentage damage may be unreliable… and I’ve ranted about drones many times before as why they shouldn’t be added.