[ Merc idea! yeeeey.... ] Valkyrie


(SweetGenocide) #1

HP : 90

Speed : 440

Role : Medic

Gender : Female

Nationality : (Haven’t Decided yet)

Healing Flux Pistol.
Cooldown : X (That means it dosen’t have a cooldown, but it haves a overheat style of cooldown)

(Q) Valkyrie takes out a small handgun, with the ability of creating small fluxes made of various chemicals, cabable of healing allies, the flux will only work if Valkyrie is 3 meters close to the target, the healing effect is similiar to Sawbonez’s one (but slightly decreased.), If the target takes damage the healing effect will get more slower.
( Normal healing : 2 Health per 0,15 seconds ; Healing after taking damage : 2 Health per 1,00 seconds.)

(E) Reanimation Syringe.
Cooldown : 30 Seconds ; Maximum Syringes : 2

Valkyrie takes out a small syringe that is capable of healing allies, Valkyrie must be close to the downed target to revive them, the ally will get revived with 10 health, and the invulnerability effect is slightly decreased.

Primaries:

Kek - 10 (stock)
Hochfir
SMG-9

Secondaries:

M9
Sebstalt. 7
Caulden

Melees:

Beckhill Combat Knife
Stillnato Stilleto
Cricket Bat.

(I decided to do this merc idea because:

  1. I always wanted a merc that was the opposite of Sparks.
  2. Lots of players in the forums suggested that Sparks could use the revivir to heal allies.)

(Dysfnal) #2

Come on Sweet, you ought to know better than giving an Empire as a primary alongside smgs, tsk tsk.

I like the primary ability, well done. At first glance it seems like a sparks rip-off, but it’s really more like the TF2 medic.

The secondary ability is also good, it’s like stimpacks for your followers in Fallout. I expected another one of those long range revives people seem so fond of, props to you.

I’ll talk about balance later, this was a creativity critique, but I’m too short on time.


(SweetGenocide) #3

[quote=“Dysfnal;199569”]Come on Sweet, you ought to know better than giving an Empire as a primary alongside smgs, tsk tsk.

I like the primary ability, well done. At first glance it seems like a sparks rip-off, but it’s really more like the TF2 medic.

The secondary ability is also good, it’s like stimpacks for your followers in Fallout. I expected another one of those long range revives people seem so fond of, props to you.

I’ll talk about balance later, this was a creativity critique, but I’m too short on time.[/quote]

I got inspired by the medic from tf2 and Val from Evolve, and you’re right, i was pretty silly giving her the Empire - 9 gonna fix it up


(Naonna) #4

But… why not just use Sawbonez at this point? You can call it easier, but… really?


(BananaSlug) #5

i think Norway is the obvious choice, not sure about merc, its like weaker sawbonez, give her more syringes and less healing. with sawbonez you can quickly heal 3 targets, but team usually has 7 people that are constantly taking damage, but some people like me dont like playing aura on attack


(aminuseternal) #6

But…
Valkyries are supposed to take the fallen warriors to valhalla, not keep them alive :wink:

its an interesting idea, but she seems like she would be easily countered by well any sort of explosive since she has to be really close to her target. I do however, like the idea of having a medic that has some new healing/reviving abilities.