Salie (couldn’t think of backstory)
Primary ability - health syringe (comes with 2 syringes)
Once applied to either a teammate or Salie herself, then the healed merc will gain a constant health regeneration for 6 seconds. while the merc will still take damage, that damage will still be regenerated unless constant fire is kept on the healed merc, however it is a slower re-gen rate then other means of healing.
cooldown: 10 seconds
Secondary ability - Adrenaline Syringe (comes with 1 syringe)
The adrenaline syringe gives a speed increase (20%), damage resistance (20%) and removes aim punch for 5 seconds to whoever is targeted, note it cannot be applied to Salie herself…
Cooldown: 25 seconds
Health: 90
speed: same as kira
Weapons:
Ahnuld-12, Blishlok, hollunds
secondary:
Deagle, selbstadt, caulden
Melee:
Both knives, cricket bat