Chop (Chopper)
“Where I would be if they had nicknamed me Fluffy?”
“Get to the choppa!”
Class: Fire support
Hit points: 110
Speed: 420
Chop has done it all in his life. He used to be rescue helicopter pilot before crashing down and miraculously surviving it. Let alone he used to be enforcer for a biker gang and spend long time in prison for it. And all that jazz.
Main armament is Smgs/shotguns.
Ability 1: Chopper run
Unlike Arty’s artillery strike and Skyhammer’s airstrike Chopper run isn’t AOE weapon exactly but is for to be called as specific individual in mind. So instead of choosing an area, Chop calls helicopter with machine gun to mow down an enemy (like a sniper). After the hit is initiatiated, it happens quite fast (you can hear the chopper coming closer) and there’s helicopter curling above the target. This leads to an area of effect of machinegun fire that individual must leave in order to avoid the attack or must evade the fire from the sky. Staying put means usually certain death. More than one Chopper runs can be initiated at once against multiple opponents or even one opponent. It should be noted that even though others aren’t targeted the machine gun spread can hurt tight knit enemies. Chopper run can be also called into windows and other openings even though then the fire could be quite easily avoidable to the one targeted this way.
Ability 2: Ammo drop
Unlike other fire support guys, Chop doesn’t carry ammo with him. Instead Chop can designate ammo drop to an area.
Appearance: Looks like overly confident guy with walrus moustache.
Combination of these