Merc idea: Blitz


(MrLashnibro) #1

“You can stop yelling cover me now!”
Description: A member of the JTF2, was thought to be KIA during the Dirty Bomb event. With no memories of his past he now works as a mercenary with his trusty Rifle Shield.
Nationality: Canadian
Class: Assault
Gender: Male
Health: 120
Sprint speed: 110
Weapons:
Primaries: M4A1, Cobelt (SG553), MK46
Secondaries: Empire-9, Twin Rettas (Dual Berettas), Banger (Colt Python 357 Magnum)
Melee: Beckill Knife, Switchblade
Ability:
Rifle Shield: On all of his primary weapons, it will come with a Rifle Shield that will protect your head when ADS but it will limit your field of vision when deployed. E is default to deploy the shield. It does NOT have a cooldown but you will have to redeploy it after you got down, repairing an objective or carrying the objective. It does have a time need to deploy and collapse the shields, deploy takes about 2.5 seconds while collapsing takes 2.8 seconds
Tactics: When deploying the shield always remember that it protects the head so snipers will have less chance of hitting you when you’re ADS-ing, you can also crouch for more protection so that weapons like MGs, Turrets and Rhino’s Minigun will not hit you entirely.
Fight back: Try to shoot where his spots aren’t protected, a shotgun or an SMG would do the trick. Try to flank him if you can so that can get an easy kill on him. Even though the shield can protect him from bullets, explosives would still do their base damage like Nader’s Grenade Launcher, Fragger’s frag grenades or Skyhammer’s and Arty’s airstrike and artilerry strike respectively.


(gg2ez) #2

Mate, I’m gonna be ass-up-honest here. DB has characters with Airstrikes, Orbital Lasers, and Healing Stations. Think about how much a ‘little shield on a gun’ pales in comparison to all these things. It would be useful in games with super-short time-to-kills but it’s really nothing to be reckoned with on DB and even worse, it only works when you ADS, which by the way is absolutely useless in close quarters.

To further matters, are you even going to tell us the gun stats?


(HunterAssassin5) #3

One word
2 things
Just basically every other ability except medics XD

We got cooked frags, nade launchers, stikybombas, landmines, lazors from da sky, air strikes, artillery, phanties, mollies, flashbangers and smokes, the last two can’t actually do damage, but the shield needs to be pointed at a threat to defend against attacks from said threat.

I mean, if you wants shields, turtle’s in the pipe, he’s just taking his bloody turtle time.