“What’s yours is mine.”
Description: Having to be a hacker for quite a while,BlackHat didn’t question what he found during his time working with the goverment. Until one day, he stumbled across a hidden file deep within the Dark Web about something called “Dirty Bomb Project”, he was in shock of what he saw. He wanted to tell people about it but by the time was about to tell. It happened, with no one he can trust in and knowing he won’t survive empty hand, he decided to enlist himself as a merc to be hired on MERCServ.
Nationality: Italian.
Class: Engineer.
Health: 130
Speed: 420
Primaries: PASS-12 (SPAS-12), Hochfir, M4A1.
Secondaries: M9, Deagle, Empire-9.
Melee: Beckhill Combat Knife, Stilnotto Stiletto, Cricket Bat.
Abilities:
Ability 1: Convert: This allows BlackHat to hack any electronical equipment against the user or fix his teammates’s equipments. When coverting an enemy electronic, a small sound will be emitted to let you know that the hack is working. The hack will take about 2 seconds and you have 5 charges before having a 9 second cooldown having a total of 45 seconds cooldown for all 5 charges. You’ll also need to be in at least a 10m radius to hack. If it’s a single use electronic like Skyhammer’s Air Strike or Proxy’s Mines then it will only affect once on one of the equipments, but if it’s something like Bushwacker’s Turret then it will be affected until that Turret is destroyed/collected or re programmed by an ally.
Ability 2: Firewall/Extend (Attackers/Defenders): For Firewall, BlackHat will create another disarm barrier that will need to be hack in order to actually defuse the C4 and disable the time left for the C4 to detonate for the Defenders team. He only has 1 charge and it takes 25 seconds to recharge it, he also need to be next to the C4 to initiate the Firewall. The Firewall doesn’t stay forever, it only lasts up to 9 seconds and can’t be stacked. As for Extend, it will extend the countdown ranging from 5-15 seconds, the odds are random and only has 1 charge. The only difference here that it will not block the countdown timer on the Attacker’s team but instead will scramble their timer on the C4 and only 1 has the accurate representation. Both Firewall and Shut Down takes 5 seconds to remove as an Engineer and 9 seconds to remove as a non Engineer merc or Phantom EMP cloak.
Tactics: Try to be observant of where the enemy placed their electronics and get their equipments against them, also alert your Engineers if the enemies’s gears are converted and re progam your teammates’s devices. Use Firewall after you planted a C4 to ensure your chances of winning on the Attacker team but if you’re playing on Defense then it’s better to go in group so you’ll have teammates back you up when you initiate the Shut Down if the situation is too hectic.
Fight Back: If you’re a Phantom, your EMP cloak will immediately disable BlackHat’s hacks to make him unable to hack your teammates. Since his weaponry is close/mid range, it’s best to take him out from afar. That way, you’ll be able to take him out easily and escaping his hack radius.
Mercs he can hack: Aimee/Vasilli (doesn’t detect enemies but detect teammates), Arty, Skyhammer (disable their Air/Artilery Strikes), Aura (Healing Station doesn’t heal teammates and defibs hurt them (this applies to all medics), Bushwacker, Fletcher, Kira (disable her Lazer), Phantom (Refractive Armor reveals him on the minimap and disable nearby teammate eletronics), Proxy, Red Eye (His IR Goggles can’t be used)