Barb (Barbara/Wire)
Class: Recon
Hit points: 90
Speed: 430
Barb (or Wire) is specialized for making traps and obstacles. Her background is full of stories about hunting trips and other eventful journeys which are hard to tell are they truthful or products of wild imagination.
Semiauto shotgun or heavy hunting rifle.
Ability 1: Barb wire / Obstacle
Placed example into tight corridors and such Barb wire will stop any merc proceeding until the path is cleared. Placing obstacle requires few moments and clearing of it happens like defusing of c4. Other way is to blow the the obstacle into pieces. EV won’t be stopped because of it but will take small damage. Engineers clear obstacles more quicker. Ramming into it with speed will cause cuts and damage.
Ability 2: Tripwire
Barb is able to place small tripwires. It’s harder to notice than mine and when opponent goes over the area he/she will have chance to trip to the wire after which tripwire vanishes. When opponent trips, his movement stops and he is lowered to crouch position. Barb gets to know the place where the opponent has touched the wire. It takes a shot or melee attack to destroy the wire.
Ability 3: Net gun (optional)
Barb has gun that fires a net. Net will act almost like Nader’s grenade. It can be lobbed over obstacles and it opens up after a second or so. Net can catch one or two opponents which makes them stuck in it and unable to move. Those stuck must use melee attacks in order to destroy the net.
Appearance:
Dazzling beauty with Barbie like qualities (Lara Croft meets blondie like Pamela Anderson). Irritable with short temper and often power tripping who looks like she’s as wild as the wilderness itself and born to hunt.
EDIT: Ability 3 added.

