This is my weird idea for a medic/support class. My attempt at making a medic without heals 
No in depth lore, but basically he’s a crazy doctor that got his degree and instantly started selling crazy steroids of his own invention, he got put in a loony bin and when the bomb struck, he injected himself with this weird medicine and survived. Now blah blah blah he kills people.
Ability one: Steroid injection. Injects an ally with a needle at melee range, increasing damage by 10-40% for a few seconds. I don’t know exactly what would be balanced to put as the percentage, so i just gave a random percentage.
Ability two: Defensive injection. Injects an ally with a needle at melee range, reducing damage taken by some number for a few seconds.
Primary gun: Shotguns, smg’s, ect.
Secondary: There is actually a specific secondary i’d like this class to have, a needle gun. You can press the ability while this gun is out and load the needle into it, and then shoot it into someone. In pubs this next part wouldn’t be a good idea, but for competitive It would be cool if you accidentally hit the enemy, they would get the buff. I feel like that would arise a whole new breed of troll though, but I think it would be cool.
Stats: Health 90, speed medium-high (not quite as fast as proxy/aura but fast), objective speed as fast as everybody else or if you look at the merc page on the website 2 bars high.