Hazard
Class: Recon
Health: 110
Speed: 400-ish
Country: China
Gender: Male
Age: 25
“Mama always told me I’m better than this. So maybe she thinks I can beat any other.”
Background
Growing up frail and with an overbearing single mother, Hazard was always shy, but found his niche in bioengineering and shooting his late father’s guns. Still school doesn’t pay itself. And when the Dirty bomb hit London, Hazard signed up, much to him mother’s dismay. Still he can put to practice his knowledge as well as get the money he needs. As well as trying to ask out that merc girl he has a crush on.
Ability 1
Gas-nade: Hazard throws a grenade that contagiously shots out a cloud of nerve gas that slowly strips away at the enemies’ health, (I don’t know the damage output though, maybe a lot weaker than the gas on the maps). The cloud produced doesn’t leave unless the grenade is shot, much like Vassilli’s sensor. However spotting it is a bit more difficult as the cloud make its harder to accurately shoot quickly. Also teammates are affected by the gas. All mercs who pass this gas are unable to heal, or regen health for 15 seconds. Up to two can be active at one time.
Ability 2
Haz-matter: Hazard throws out a hazmat suit. These suits can be worn by any other merc to pass though the gas from his grenade or contaminated hallways unmolested. However this suit will be compromise if the merc is shot once.
Passive ability
Hazard-ops: Hazard is unaffected by his own gas-nade or compromise pathways normally inaccessible.
Primary
PPSH-41 (Possible in-game name) PPR-HZ
Secondary
FN-57 (Possible in-game name) HG-Z9
Melee: Monk’s Spade
And of course all of this is contestable but this the general idea
So what do you guys think?