[Merc] Force


(CupcakeSlayer) #1

Name: Force

Class: Medic

Stats:
Health: 90
Speed: 430
C4 Plant: 5 sec
C4 Defuse: 8 Sec

Cost: 50,000 Credits

Abilities:

Medical Syringe: Can be used to instantly heal teammates and self by 50 hp or revive teammates to 50 hp. 1 syringe regenerates every 10 sec and 3 can be held at once.

Force Field: Force activates her force field making her invulnerable to gunfire and explosions for the duration of her ability. energy weapons, fire, and melee weapons ignore her field. The only weapons force can use while her field is active is her energy pistol and melee weapon. force field duration lasts for 5 sec and 1 sec of field is regenerated every 3 sec.

Default Inventory:
Primary: Hockfir
Secondary: Energy Pistol
Melee: Beckhill Combat Knife


(Naonna) #2

We have enough rage with phantom’s minuscule overshield-effect pre-attack: imagine the rage when the character melees someone to death from being immune to gunfire. We don’t especially want this game to be melee-oriented: it’s what made everyone hate phantom.


(CupcakeSlayer) #3

Thanks for the input. I think I may make a revised version of this post to tweak this merc to keep it from being so good for melee and make it more focused on reviving like she was supposed to be.