Class- Assault
HP- 130
Speed- 400
Ability 1: Aegis-Shield:
Skjerme utilises a riotshield in order to lead assaults, but using to allows her only to use her sidearm.
It can absorb up to 300 damage and takes reduced damage from explosives. It also doesn’t cover her front completely, but the outsides of her lower legs, her feet, her left shoulder and her right arm which wields her secondary are exposed. If she aims she will also lower her shield, drastically decreasing the amount of cover it provides. Switching to the shield takes 1.2 seconds since it needs to unfold.
Using her shield reduces her movementspeed drastically. She also needs about 0.7 seconds to fold the shield back. This folding time is removed if the shield got destroyed.
Cooldown- Up to 40 seconds, depending on amount of damage taken, essentially while it is sheathed it regnerates 10 health per second, with additional 10 seconds if it broke.
Ability 2: EMP-Grenade
Skjerme throws an EMP-grenade which disables enemy turrets as well as ammo and health stations for 10 seconds. Enemy scanners and explosives are destroyed. Explosives do not explode if destroyed that way.
Cooldown: 25 seconds
Radius: 2 m
Weapons:
Primary: Seperat 12*/Ahnuld/SMG-9
Secondary: Rivet*/Smjüth & Whetsman/Tølen MP
Melee: Handaxe*/Cricket Bat/Beckhill CK
*= defaults
Separat 12 (shotgun)
87.5% move / 115 MS / 5 pel. x 19 dmg / 75 RPM / 0.8 sec/bullet / 6 bullets per clip, reserve: 18 (max 30) / dropoff 12 - 40 m)
A heavy shotgun which still performs good at range with a high accuracy.
The Rivet(shotgun sidearms):
95% move / 115 MS / 6 pel. x 13 dmg / 60 RPM / 1.1 sec / 3 bullets per clip, reserve: 12 (max 18)
A fairly low accuracy makes this weapon even without dmg drop ineffective for everything more than 6-8 m away.
The handaxe is essentially a Kukri with slower charge attack (1.250 sec vs 0.966), which however deals increased dmg on it (100 vs 85). (Who yells now “buffed Katana?! OP!!” a) its exclusive to this in comparision pretty slow merc and also hitting it requires a lot of practise)
Perks:
Since I would need to define whole perk sets for the different loadout I will only mention special perks exclusive to Skjerme.
Quickshield (name in progress. if someone has a suggestion?): Decreases her deploy time to 0.7 seconds and the time it takes to fold it back to 0.45
Improved Nanofibre: Her shield regenerates 15 health per second instead of 10. This does not reduce the 10 seconds break-penalty.
If I find time, I will make some sketches on how I thought she should look. (Basically a buffed female character, pretty tall. Shield is supposed to have a six-sided diamond-form)
(Skjerme is - at least according to google translate which i usually don’t trust one bit - norwegian for “shield”)