Merc Change Wishlist


(ChuckJones) #21

Proxy mines could become one directional like a claymore, but still keep the high damage. Making the mines have around a 100 degree damage radius would mean that the mines would have to be placed more presicely and would be less effective at the drop and shoot technique. To balance the nerf the range of the mine could be slightly increased in the active direction.


(OwynTyler) #22

Aimee:

balance hp between snipers to be consistent. (Give her more HP)

Aimee gets 2-shotted to the body while all other snipers are 3-shot (from other semi-snipers)

Ofc she has speed, but what’s the use of it if she’s a sniper anyway? Seems unfair to me

o:)


(LifeupOmega) #23

I’d rather see Vas returned to 100 hp to compensate for him having machine pistols. That +10 hp buff was unwarranted, and stopped him from dying to certain one shot mechanics.

Aimee could do with a shorter cooldown on the SNITCH, not much else you can give her right now without her becoming an exact clone of Vas. Grandeur is borderline-op anyway and combined with the SNITCH debilitation you get 100 damage pops which lets her compete at mid range.


(GatoCommodore) #24

[quote=“LifeupOmega;c-218749”]I’d rather see Vas returned to 100 hp to compensate for him having machine pistols. That +10 hp buff was unwarranted, and stopped him from dying to certain one shot mechanics.

Aimee could do with a shorter cooldown on the SNITCH, not much else you can give her right now without her becoming an exact clone of Vas. Grandeur is borderline-op anyway and combined with the SNITCH debilitation you get 100 damage pops which lets her compete at mid range.[/quote]

dont forget that anti pursuit aimee plops her snitch to nearest wall while gets pursuited then blast the poor sod with rapid fire pistol to the body+debilitation damage