Bulwark
Class- Assault
HP- 90 (about 130 effective with armor activated)
Speed- 445 (375 activated)
Profile-
Bulwark is an assault merc that trades raw killing or room-clearing power for additional survivability with her Mag Armor. Flexible on both the offense and the defense, she can either be played as a rapid-response flanker or a tough bruiser that can take and deal hard hits at medium and close range. Her weakness lies in headshots and the back- both parts are less armored and susceptible to damage.
Mag Armor
Cooldown- 2 sec/1 second armored, caps out at 45 sec. 10 second toggle penalty.
Duration- 20 sec. max
Bulwark activates her armor, causing it to expand by a bit and grow bulkier during the 2 second activation time. During this “power up” phase, another HP bar regenerates over her current HP at a rate of 40 HP/second and sprinting and weapon use is disabled. This armor HP can be damaged during these two seconds.
After this, 60 percent of incoming bullet damage is absorbed by the armor, 10 percent completely negated, and the remaining 30 percent taken directly by Bulwark. When armor HP is depleted, the armor breaks and goes on its full cooldown. Bullet damage is only absorbed from the front and sides. Damage from behind is not completely absorbed.
The Mag Armor absorbs only 25% of incoming explosive damage from all directions and 10% of bullet damage from behind. Headshots only have a 1.5x multiplier from all directions and headshot damage is not absorbed by armor. When active, Bulwark runs at a reduced speed and sprint recovery time is increased by 20%. Her hitbox size also becomes comparable to Fragger’s while the armor is active.
Weapons-
Primary- K-121, MK48, M4
Secondary- M9, S&W, Caulden
Melee- Standard three
Notes
Another merc. This time, Bulwark is a versatile assault merc that uses armor to cover up the fact that she’s just as vulnerable as Proxy and Kira. I suppose she’s meant to be played by running to the engagement really fast and then . suiting up to brawl. Her weaknesses are bullets to the head, back, and liberal usage of explosives.
And yes, I know there was a similar armor merc named Armadillo some months ago, but that was complete damage negation. Bulwark still bleeds under the suit if you shoot her enough…
Have any ideas, suggestions, or comments? Post them below, and thanks for reading!
[i]Made with @derpypenguinz19 's Mercenary Suggestion Form