(Merc) Az


(blisteringOwlNest) #1

“I am Az. I heal my friends. I kill my enemies. Occasionally I heal my enemies so I can kill them longer”

Background: formerly a doctor, had to join the army when he was banned from practicing medicine after accidentally recreating a strong smallpox. Promptly created a healing grenade, and is now joining the fray in London to pay of his… Friends who funded his studies. Called Az, short for Aztec, for his sacrifice ability (another recommended name would be welcomed)

Looks: black Peruvian, wears a white checkered scarf and a green tactical best, with black gloves, trousers and combat boots. Wears ray bans.

Class: Healer
Weapons: M4, AK replica, Arty’s single fire rifle (sorry I don’t know they’re names)
Deagle, silenced gun
Beckhill knife, stiletto knife

Hp: 120
Speed:400 (or same as skyhammer of this is too fast)

Abilities:
Q- Throws a grenade that has a healing radius similar to auras healing station that heals in three stages dependant on the time held down, going from 40hp, 50hp and 60hp and speeds health regen by 10hp. It also revives downed players.
Has three grenades with 10 second cool down.

E- standard defibs.

Downed- Sacrifice: drops fully charged grenade and becomes fully killed, healing and reviving all nearby allies in stead.


(ASTOUNDINGSHELL) #2

ehm…ok. i think you shoudl remove the LMG.
and make him a Medic.becasue only medics have heals and defibs.

I do like the idea. heavier medic.

what would the basic stats are?
hp and sp.

Also increase the healing of the sacrifice,dunno make it an AOE full heal?
or maybe you can rez all nearby teammates in place of yourself!


(ASTOUNDINGSHELL) #3

woops double post


(blisteringOwlNest) #4

Thank you @astoundingShellfish I forgot some pretty essential stuff xD and yeah i was thinking a heavier healer may be interesting, especially with a long ranged heal like spark’s. Hopefully he isn’t too op, but I think the skill needed to get the maximum heal/revive and the choice whether to heal everyone else or get back in the fight would make him pretty balanced, and fun to play.


(ASTOUNDINGSHELL) #5

@blisteringNest INdeed.
I sugest the basic stats go around
120hp and 400sp
liek skyhammer cosndering thsi one is more of an agressive healer.


(gg2ez) #6

Aw nutz. You beat me to the Healing Grenade idea! :tongue: Good idea though!


(Ferrett321) #7

I do wish there was an ability for medics that revived multiple people at once, which is currently the only problem with medics in this game.

EG;
When the rest of your team is down behind the EV and you die trying to revive them all separately.

TL:DR; I like the healing grenade :slight_smile:


(blisteringOwlNest) #8

Yeah, that kind of mechanic is what I really want, as i think another long ranged heal/ revive / group revive would be very very cool. The rest of the character grew out of that. And @gg2ez sorry, was too good an idea to pass up!


(gg2ez) #9

Ah well. First come, first serve, they say :lol:


(SirSwag) #10

Love the healing grenade idea. Would definitely be fun to use. Just can’t see the defibs being used very much though. It would be interesting to see how the sacrifice ability would play.


(gg2ez) #11

@blisteringNest I’m going to continue working on my version of the Healing Nade, you should come look when I’m done!


(blisteringOwlNest) #12

@gg2ez will do, be nice to see what you come up with :slight_smile:


(gg2ez) #13

And it’s up :smiley:

I hope you like lightning :lol: