Memory leak


(S0und_) #1

So if i start Brink, leave the game exp. in the main menu and task out, few minutes later runs out of memory and crashes.

http://i.imgur.com/ETR9V.jpg


(Grinebidderen) #2

I can agree to the Memory Leak… me and my friend was in menu and waiting for a second friend to get back to host a game, (since the two of us can’t connect to each other, but does it to the third) we both got Memory Leak… ended at the game having about 3Mk Memory usage in Windows Task Manager… (I have a total of 3 crashed on one day, doesn’t seem so good at all + my second friend had 3 crashes while playing or being server(1 solo, 2 server))

From what i kinda understand from it, it seems the game was a bit rushed, and the Garbage Collector didn’t get build completely for release.

But looking forward for a fix to this one.

  • since my computer been acting really weird after this

(jmcu) #3

Same for me…


(Mustang) #4

Confirming, if you need more details let me know


(McAfee) #5

Confirmed

Game has memory leak while in main menu and you alt+tab out. Will rapidly consume all memory until it crashes or windows complains.

Seems fine however if you switch game to a window before alt+tabbing
eg: r_fullscreen 0; vid_restart


(Niceperformancethere) #6

man what POS. and no word from SD on issues. What a bunch of lying thieving f!cks.


(Macky) #7

Yup, I noticed this as well and put it as part of list of things I noticed.
http://www.splashdamage.com/forums/showthread.php?t=26012


(FightsInTheShade) #8

Just happened to me on PS3 hosting a 16 man Resort. Is this still a PC issue?


(Mustang) #9

The issue discussed in this thread was patched a while back


(FightsInTheShade) #10

Here’s mine: sdMemory::AlignedAlloc (“SDHEAP_ MISC”,2) request for 57440 bytes aligned at 16 failed